Jeremiah Holum
Ongoing

An AI game studio on a server

A workspace where AI agents build new games under written rules — one login, server-side saves, safe deploys. New games stay private until he publishes them.

What it is

A workspace on the game server where an AI coding agent can be pointed at a folder and build a new game. Every game starts from a template and a written set of rules, so it fits the platform from its first commit instead of being retrofitted later.

The rules the agents follow

  • One login. A game never has accounts of its own. The platform tells it who the player is.
  • Server-side saves. All player data is stored on the server, keyed to the player’s jerholum.com account.
  • Safe deploys. One command ships the committed code: it backs up save data, switches to the new release, checks that the game is healthy and rolls back on its own if it isn’t.
  • Good neighbours. Each game runs with its own memory and CPU limits, so a new game can’t slow down the ones people are already playing.

A person decides what ships

A new game starts as a development build that only Jeremiah’s account can see or play. It joins the public library only when he decides to publish it — and can be taken back out just as easily.

Status

Ongoing. Several games are in development in the studio now.